I remember clearly the enthusiasm and excitement when I moved my first steps in streaming and real-time communication. I was already fond of video compression and interactive web and was working actively with Flash community to create interactive experiences, but my career took a turn when Macromedia released Flash Communication Server 1.0. It was September 2002 and after 20 years the RTMP protocol, one of its foundational technology, is still among us!.
Pritham Shetty (helped by Jonathan Gay – the father of Flash) was the ingenious main author of this milestone in the history of video streaming. Pritham had already an extensive expertise in real-time communication for the web and for example, in 1996 he developed for NTT a Java based web client for connecting multiple users in a synchronized experience. And again, in 1996 a personalization server he developed was used even by Netflix! (when it was still very distant from the company we use to know today).
FCS was an exceptional server capable to enable real-time communication, live and on-demand video streaming features in Flash Player 6.0. The architecture of FCS was really ahead of its time and when I started working with it I had only a 640Kbps down/128Kbps up ADSL connection and a 64Kbps GPRS phone and nonetheless it was possibile to communicate in real time with other users over such connections and create futuristic interactive applications.
As we all know, 18 years after this exceptional release, the entire world has depended on real-time communication technologies like Microsoft Teams, Google Meet or Zoom because of Covid-19 pandemic. Think of FMS as a playground where Flash developers could easily develop video conference applications similar to those, with multiple audio-video-data streams produced in the browser by Flash, transported via RTMP protocol, orchestrated server-side by FMS and consumed again on a Flash Client.
The simplicity and high efficiency of RTMP is also the main reason why it is still used today. RTMP allows to stream interleaved audio, video and data tag on TCP, SSL or tunneled in HTTP(S) and it’s possible trasparently to pass from real-time (few ms), to live and to vod use cases, with RPC call interleaved in the stream and easily recordable for interactive reproduction of communication’s sessions.
When working with this stack you had literally infinite possibilities a decade before webRTC was conceived and I ended to be an expert in FCS (then known also as Flash Media Server / Adobe Media Server) developing many advanced applications in the next 10 years (for example, thanks to the flexibility of the duo Flash + FCS I was able to design one of the first implementation of adaptive bitrate streaming for the first catch-up TV in Italy in 2008).
Unfortunately FCS/FMS/AMS has not had the success and the widespread diffusion it deserved because of an absurd and limiting pricing model by Adobe. Nonetheless it has left an undeniable contribution to the Internet streaming.
Happy 20th Birthday RTMP and kudos to the great FCS and its authors.
One thought on “FCS and RTMP – Streaming Technologies from the future”
Ah. FMS. Memories from around the same time ~2007/2008. Built a competing product to WebEx (which was very primitive back then) we focused on the conference event industry, providing live-streaming, chat, localised audio streams, interactive polling etc … broadcasted a few conferences in Singapore, Malaysia, and tried pitching to Tata Communications. But as a small startup we were massively limited by the pricing limitations of FMS as you mention.
So much great innovation with codecs and protocols since then.